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January 27, 2004

Wizards and Weasels

It's been a while since I wrote everything up here, but I guess it's cause I've been a little busy. As you know, my entire weekend is consumed by Gaming Club activities; Fridays are Game & Movie Nights, and Saturdays are D&D Nights, both of which continue until the wee hours of the morning. D&D went quite well... the party sacked and destroyed an enormous ghost shipped manned by a 200-strong hobgoblin crew and in the process captured the pirate Mordechai. That may have been one of the longest D&D battle's I've ever run -- approximately 3 and a half hours real time, and over 50 rounds, game time. I did lose count, but that's a pretty close guess judging by the number of hobgoblins per round and how many they killed before fighting and lighting the ship's powder magazine.

Anyway, to update you on what's been going on in *real* life... I haven't done any more work on my storyboards yet, as I have to begin re-editting my story before I start thumbnailing any more scenes. I haven't had the free time to paint on my own, but I will be starting a master copy of an N.C. Wyeth painting today. In Digital Video we're kind of doing monkey work to get the hang of the software. I'm making a text & music animation about hydrogen fuel cells (assigned subject). I've finally found a working way to transfer my Illustrator files from PC to Mac, so I can continue working on my animal icon series. And, for the same reason, I'm doing my Illustration assignment (the weasel) on Illustrator as well. The manweasel has become a girlweasel, as you can see below.

And these are the animals I am doing for my icon project:

That's it for now...

Posted by dminky at January 27, 2004 02:01 PM

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Comments

Hahaha! Hilarious! And that damn mordechai. If any player reads this, kill him. now...

;)

Posted by: Dave at January 27, 2004 04:41 PM